Mosaic is a slow, atmospheric narrative game that captures the monotony of corporate life in a hyper-connected, digital world. You play as a faceless office worker whose life is defined by repetition: wake up, commute, work, go home, repeat. But small anomalies begin to appear, hinting at something more beneath the grey surface.
The game mixes linear storytelling with light exploration and puzzle elements. Your phone — complete with meaningless apps and a crypto-mining game — is both a symbol of your captivity and a tool for unraveling the truth. The world grows more surreal as you progress, with haunting scenes of isolation and disconnection.
Mosaic isn’t long or complex, but it’s thought-provoking. It’s about alienation in the digital age, where human connection fades beneath algorithms and screens. Visually striking in its cold minimalism, it leaves a lingering sense of unease and self-reflection.
This game is more art than arcade — perfect for those who appreciate narrative over mechanics.